As threatened earlier in the week todays update will be terrain focused. Over the past few weeks ive been gradually building up a few bits and pieces for deadzone, most of it is smaller scatter terrain however I have one ruined building to show:
I have filled the gaps between panels in with some milliput to help make it look like a solid building instead of something constructed of pieces. I still need to do the same on the inside walls and add some interior detail. Theme for this place will be a casino.
I have a larger intact building im working on at the moment too however not enough profress has been made for it to be picture worthy.
Onto the more scattery bits:
These rubble piles are based around the plastic ones form the battlezones ruins sprues, I've mounted them on bases and added more rubble. Given they will be used in deadzone I've made sure that they arent bigger than the grids on the mat.
The final piece is a small ruin meant to represent internal walls of a larger collapsed building.
I have had fun making these as I'm not normally very terrainy, I guess the challenge will be painting them up haha.
Anyway thats it for now, I'll be back next week with some martian bits